The original Deus Ex, developed by Ion Storm and released by Eidos Interactive in 2000, is commonly regarded as one of the greatest PC games ever made. It took the steadily advancing graphic capabilities of the FPS genre at the time, and paired it with an astoundingly deep level of character customization available to the player, as well as a deep and dense storyline that throws every X-Files conspiracy theory every floated onto the table.
Producer Warren Spector already had an impressive gaming resume heading into Deus Ex, having been a producer at Origin, involved in such games as Wing Commander (1990), Ultima VI: The False Prophet (1990), Ultima Underworld games The Stygian Abyss (1992) and Labyrinth of Worlds (1993) and Crusader: No Remorse (1995), just to name a scant few. All this, but Spector also was responsible for System Shock (1994), developed at his famed Looking Glass Technologies game studio, as well as Thief: The Dark Project (2000) at same.
You would think Spector was bulletproof, but then he went and made universal ammo. His illustrious career, which put him in the top echelon of game designers like Wil Wright and Richard Garriott, came crashing down due to one game: the release of the intensely anticipated sequel Deus Ex: Invisible War by Eidos in 2003. It was met with wide derision among PC gamers for what was considered a massive dumbing-down of the complexities of the original, in order to curry favour (and sales) from the unwashed masses of the home console crowd. Spector bounced back with a third game in the Thief series, Thief: Deadly Shadows (2004), but the damage had been done: he wouldn’t surface again as head of a large gaming project until Epic Mickey , released by Disney Interactive for the Wii in 2010. From a lion of the games industry, Spector was reduced to mice.
Now, a third entry in the Deus Ex cannon is on the horizon, with the hope that it washes the bitter taste of disappointment from the palates of gamers. Deus Ex: Human Revolution, a prequel to the original, is being developed for the PS3, Xbox 360 and PC by Eidos Montreal, and has just been given a release date: August 23, 2011. Mark your calendars, folks. This will either be the salvation of mankind, or its greatest folly.