NA NA NA NA I CAN’T HEAR YOU!
It pains me to report that there is a WarGames sequel film of sorts unleashed upon the defenseless viewing public in 2008, called WarGames: The Dead Code, released direct-to-DVD for reasons that become all too obvious about 5 minutes into viewing. It is directed by Stuart Gillard, who can claim such other crowning achievements as Teenage Mutant Ninja Turtles III and the Harland Williams vehicle Rocketman on his CV. I subjected myself to watching this atrocity for the purposes of this article; you can find my email address on the home page to arrange a PayPal donation to fund the psychiatric sessions I will need for the rest of my days to try and erase it from my memory. The film features Matt Lanter as Will Farmer, a young hot-shot hacker who becomes targeted for elimination by an all-encompassing government computer named R.I.P.L.E.Y., because he wins at an online video game? The movie really doesn’t make much sense, and even the appearance of Colm Feore as project director Hassert doesn’t help things much. There’s cute-as-a-button Amanda Walsh as Farmer’s plucky love-interest Annie, but she is negated by Farmer’s annoying best friend Dennis, played by Nicolas Wright. While Dennis is around for “comic” relief, R.I.P.L.E.Y. herself might induce the most laughs of the film, being a random assortment of motherboards connected by IDE cables, encased in a glass room filled with smoke and strobe lights.
There are some nice throws to the original, such as when Will and Dennis are going down the list of games R.I.P.L.E.Y. has available online; when they get to Global Thermonuclear War they look at each other, shake their heads and say “Nah”. There are a couple of other links to the original, not only infuriating the viewer as the film proceeds to piss all over these great aspects of the first movie, they also serve as a stark reminder that you should really just be watching that one instead. This entire travesty will simply be another cinematic lurking horror behind the three-foot-thick Cheyenne Mountain NORAD-type blast door in my mind where I shove these movies and then refuse to compute that they ever existed, to sully the good name of their forerunner films, i.e. there were only two Alien films, Jaws was a one-off, and there HASN’T BEEN A SEQUEL TO WARGAMES! In other words, The Dead Code is dead to me.
The original WarGames gets a re-release, showing for a short run at 317 theatres for its 25th anniversary in 2008. Positive sequel outlook comes with rumors kicking around since 2009 that video game aficionado and Hollywood power-player Leonardo DiCaprio is investigating the possibility of making a reboot of WarGames, through his Appian Way production company. While this fails to pan out, MGM puts into development a true WarGames sequel, for release in 2013. At the helm is Seth Baker, a director who’s resume might at first glance seem a bit lean, but it has it where it counts: he is the writer, editor, and director of The King of Kong: A Fistful of Quarters, a wonderful documentary about one man’s quest to wrest the Donkey Kong all-time score record from the flamboyant Billy Mitchell. Considering Baker’s obvious affection for classic video games, one hoped MGM has found the man for the job in putting a faithful sequel of WarGames together. Unfortunately as of my writing of this bit (2023), this project has yet to appear.
MGM and experimental media company Interlude (now known as Eko) manage to create an interactive limited web series based on WarGames titled #WarGames. Sam Barlow, creator of the critically acclaimed video game Her Story, is tagged as the creative lead of the project which is published in 2018. The series, following the online exploits of a group of young hacktivists, allows viewers to choose which member of the group’s monitor screen and webcam to view, as well as read social media posts and other methods of advancing the narrative. While these choices affect somewhat how the material is presented, they don’t alter the ultimate outcome of the story.
Dr. Strangelove for the Pac-Man Generation
Thankfully, the original WarGames remains a wonderfully entertaining film, a kind of Dr. Strangelove for the Pac-Man generation that I love to watch over and over again. One profound impact of the movie is its anti-nuclear weapons stance, pointedly saying about nuclear war “The only winning move is not to play.” During previews of the movie leading up to its release, a screening is held in Washington, D.C. for the Washington press and government dignitaries, along with anti-nuke activists like Dr. Helen Caldicott, who’s devastating lecture on the probable environmental impacts of nuclear war was featured in the 1982 Academy Award-winning NFB documentary short If You Love This Planet. After the screening, Dr. Caldicott is effusive in her praise to director Badham over WarGame‘s ability to deliver a solid message about the dangers posed by the nuclear arms race in such a palatable and entertaining fashion. The movie would also influence Ben Rhodes, after watching it on VHS tape as a youth and serving as his first exposure to the concept of nuclear weapons. Rhodes would grow up to join the U.S. Presidential campaign of Barack Obama as a foreign policy advisor, and would write Obama’s first overseas speech, to be delivered in Prague in 2008, a speech of which the focus would be the proliferation, management and potential drawdown of the global stockpile of nuclear weapons. In the following October after delivering Rhodes’ speech, Barack Obama would be the recipient of the Nobel Peace Prize, in recognition mostly of his aspirations for a world devoid of the nuclear menace.
Another big fan of the movie was Ronald Reagan. After seeing a special screening of the film at Camp David (arranged by Lawrence Lasker, a family friend to the Reagans) during the movie’s opening weekend, U.S. President Reagan derails a meeting about missile programs to discuss the film, the possibility of its events actually happening and its ramifications with members of congress. In the wake of the release of WarGames, six various anti-hacking bills are introduced into Congress, and scenes of David Lightman using brute-force techniques to break into computer systems are shown to congresspeople during hearings on the matter. Laws already on the books, such as the Computer Fraud and Abuse Act, originally meant to handle bank frauds and defense systems intrusions, would be expanded in 1986 after the kerfuffle over the movie in order to catch any unauthorized hacker access into any computer system, corralling people like Kevin Mitnick and Aaron Swartz, with Swartz committing suicide in 2011 while facing a felony conviction and possibly 35 years in prison after breaking into a computer on the MIT network in order to disseminate textbooks to those who couldn’t afford them.
Ironically, while influencing governments to wake up to the possibilities of computer hacking and pass laws to deter such activity, WarGames would directly spur on an entire generation of hackers, including Erik Bloodaxe (Chris Goggans), a founding member of the hacking group Legion of Doom. Further fallout from the movie comes in the form of the 414s, a group of computer hackers from Milwaukee inspired by WarGames, who’s online exploits include breaking into hospitals, banks and even the Los Alamos National Laboratory, the location of the development of the first atomic bomb. The Los Alamos break-in is referenced by media at the time as “the WarGames case”, a reference to the movie which had opened earlier in the year. 17-year-old 414s member Neal Patrick becomes the public face of the group, perhaps because he seems so much like a David Lightman prototype.

Neal Patrick, spokesperson for the 414s hacking group, and his trusty TRS-80 Model III computer, 1984
Never before or even since, has there been a more realistic portrayal of computer hacking put on the screen. The careful consultation that writers Lasker and Parkes did with various hackers, including Captain Crunch, shows: Lightman uses a brute-force phone number scanning technique that is a proven real-life tool of hackers, and its movie appearance inspires the creation of even more and better scanners in the wake of WarGames, a genre of computer hacking programs which takes the name of the movie to become known as wardialers. Chris Lamprecht, aka Minor Threat, is another kid influenced by the chicanery David Lightman gets up to in the movie, and in 1991 creates ToneLoc (Tone Locator), one of more popular wardialers around. An Internet-era cousin of the process, driving around neighborhoods in vehicles looking for unsecured wireless access points to hi-jack, becomes known as wardriving. These techniques are generally text-based affairs, as opposed to the typical Hollywood MO of flashy, graphically intense portrayals of hackers swooping through systems represented as garish 3D hallways, with suddenly a giant vault door slamming shut in front of them flashing “ACCESS DENIED” in a giant, blocky red font as they type furiously away on their keyboard. You know, like the kind of flashy graphics and swooping colorful text that they reverted to in the hacking scenes in that sequel they made of WarGames; called The Deeeeeaaaaaaarrrrrrrrrrppppppppppppppppppppp
HOW ABOUT A NICE GAME OF CHESS?
Sources (Click to view)
Page 1 – Greetings Professor Falken
The Political Climate of WarGames
Neatorama – Close Calls in the Nuclear age – www.neatorama.com/2007/02/20/close-calls-in-the-nuclear-age
Atomic Audit: The Costs and Consequences of U.S. Nuclear Weapons Since 1940, pg. 202, by Stephen Schwartz 1998 – amzn.to/erBvwO
NuclearFiles.org – 20 Mishaps That Might Have Started Accidental Nuclear War, by Alan F. Philips, M.D. – bit.ly/6z2OPG
Elements of Computer Security, pg. 230, by David Salomon 2010 – amzn.to/gW09cH
Backstory 3: Interviews With Screenwriters of the 60s, pg. 148, by Patrick McGilligan – amzn.to/hXKyOj
Cheyenne Mountain – Wikipedia – en.wikipedia.org/wiki/Cheyenne_Mountain
Page 1 – Hacking It
The Computer Security Origins of WarGames Story
Rosenbaum, R. (1978, March). The Subterranean World of the Bomb. Harper’s. SIOP, I should explain, stands for “Single Integrated Operating Plan.” It is the basic nuclear war plan for all U.S. forces… ;The SIOP machine is a vast computer complex in a subbasement of the Underground Command Post… ;The SIOP machine thinks about nuclear war for us twenty-four hours a day.
Soft Orignal – Hacker List – www.softfm.in.th/Diary/view/233.html
Images of NORAD Command Post and blast doors from Omni magazine, “Space Sentries” by Myron Berger, Photographs by Eric Meola, pgs. 95 – 99, Dec 1986
Canby, Thomas Y. “Satellites That Serve Us”. National Geographic, Sep 1983: 332-333. Internet Archive. Upl: edg.pustaka. Feb 25 2021. Retrieved Nov 7 2025. Image of NORAD HQ featuring satellite tracking.
“Donn Parker on Computer Abuse.” Personal Computing Jan. & feb. 1977: 51-54. Print. Image of Donn Parker in 1977
Image of Stephen Hawking from Omni magazine, “The Wizard of Space and Time”, by Dennis Overbuy, photograph by J. Calder, pg. 45, Feb 1979
Brown, S. & deccryption. (2020, April 6). Wargames: An Oral History. Wired, 140–145. (Original work published 2008) We [Walter Parkes, Lawrence Lasker] came up with a number of different military-themed plotlines prior to the finals story. In one version, this kid was connected via computer to someone known as Uncle Ollie, or OLI. Later on, it’s revealed that OLI stands for Omnipresent Laster Interceptor, a space-based defensive laser, and it’s got this intelligent program running it.
Page 1 – Crystal Palace
Scriptwriters Working with NORAD
Wikimedia Commons – Lasker and Parkes at 25th Anniversary screening – bit.ly/hBnUa0
Page 2 – Into Production
The Filming of WarGames
Woog, A. & CarriC (uploader). (2010). Steven Spielberg. Lucent Books. (Original work published 1999) Amblin’s first official project was a movie called Wargames [sic], and although Amblin eventually decided not to make the film, the occasion was fruitful for Spielberg. He formed a friendship with the movie’s co-writer, Walter Parkes, who later became a close collaborator.
Gray, S. & station52.cebu. (1999). Writers on Directors (1st ed.) [Digital]. Watson-Guptill Publications. https://archive.org/details/writersondirecto0000unse/mode/2up?view=theater Image of director Martin Brest sitting across from a bowling alley. Photo by Susan Gray
Aveleyman.com – Midnight Run – www.aveleyman.com/FilmCredit.aspx?FilmID=12594
Berry, Patricia. “Preparing For ‘War Games’: The Basic Training of Matthew Broderick.” Enter, Oct. 1983, p. 20, archive.org. To Improve Matthew’s obvious video game skills, the producers of WarGames sent two full-size arcade games to his New York home a month before filming began. “It was great,” says Matthew. “Only they took ’em back. I was begging them not to, but…!”
Berry, Patricia. “Preparing for ‘War Games’: The Basic Training of Matthew Broderick.” Enter Oct. 1983: 20. Enter Magazine Number 01. Internet Archive. Web. 07 Mar. 2016. For an entire month, the apartment was filled with the whizzing sounds of Galaga and Galaxian.
Matthew Broderick – Interviews:2008 – MovieWeb – www.matthewbroderick.net/interview/movieweb080730.html
The Kid With The Million Dollar Smile – New York Magazine, pg. 51, March 25, 1985 – nymag.com
Museum of Learning – WarGames: Production – www.museumstuff.com/learn/topics/WarGames::sub::Production
Griffin, N. & Periodical Issue Generator (uploader). (2025, January 27). Return of the Ride-Back Gang. Premiere, Vol 7 Iss 11, 56. (Original work published 1994) Costner was a struggling actor who’d just won a small role as a missile silo commander in WarGames… ;At his final reading he was told he had the part, and he immediately asked John Badham to release him from WarGames, which conflicted with The Big Chill’s schedule. “John was very gracious about it,” Costner recalls.
Page 3 – A Change in Direction
Bart, P. & station04.cebu (uploader). (2021). Fade out: the calamitous final days of MGM. Anchor Books. As he watched dailies each afternoon Freddie Fields was becoming alarmed about the caliber or work. ;Fields felt that Brest’s work was plodding and unimaginative. At the end of each day’s screening, Paula and Lisa Weinstein would turn to Fields, aglow with enthusiasm for the material they had just witnessed, but Fields would sit in the back row, glowering.
John Badham Replaced Martin Brest as Director
“Omni’s Screen Flights/screen Fantasies: The Future According to Science Fiction Cinema.” Omni’s Screen Flights/screen Fantasies: The Future According to Science Fiction Cinema. Ed. Danny Peary. Garden City, NY: Doubleday &, 1984. 195. Print. Image of John Badham directing Dabney Coleman
Randy, P., Lofficier, J.-M., & Doomguy2000 (uploader). (2024, September 12). WarGames: Entretien avec le réalisateur John Badham. L’ecran Fantastique, 040, 27. (Original work published 1983) Image of John Badham behind the camera on WarGames, wearing light blue shirt
Doomguy2000 (uploader). (2024, September 2). WarGames. Starfix, 11, 29. (Original work published 1983) Image of John Badham directing WarGames, next to jet pilot
film reference – BADHAM, John – www.filmreference.com/Directors-A-Ba/Badham-John.html
Voisin, S. & Doomguy2000 (uploader). (2024, May 17). Scott Voisin’s Character Kings: Eddie Deezen: A Nerd for All Seasons. The Phantom of the Movies Videoscope. (Original work published 2018) I [Eddie Deezen] shot my scene in WarGames with Marty Brest as the director.
Page 3 – The War Room
The Workings of the NORAD War Room Set
Guts & Glory: The Making of the American Military Image in Film, by Lawrence H. Suid, pgs. 446 – 452, 2002 – bit.ly/hGqW9m
Eurell, B. (2013, May 31). Art Imitates Life: “War games” heats up the silver screen. Video Games, 21–23. (Original work published 1983) The interiors of the “Crystal Palace” were shot on three sound stages at the MGM Film Studios lot in Culver City, California.
Enter Magazine Number 01. Internet Archive. Web. 07 Mar. 2016. Image of real SAC HQ (photo by Dirck Halstead/Liason Agency) and WarGames’ HQ
Estrine, D. & Periodical Issue Generator (uploader). (2025, January 25). Visual Effects Supervisor: Michael Fink. Premiere, Vol 3 Iss 8, 61. (Original work published 1990) Image of Michael Fink, circa 1990. Photographer Darryl Estrine
Page 3 – Weapons of Choice
Computers Used in the Making of WarGames
Berry, Patricia. “Preparing For ‘War Games’: The Basic Training of Matthew Broderick.” Enter, Oct. 1983, p. 20, archive.org. They gave me an Atari 800 computer and manual to work with,” Matthew remembers. “And they gave me a typing program. But it was really boring.” So it’s not surprising that when he arrived on the WarGames set in July ’82, Matthew still didn’t know how to type well enough to get the computer to do anything. “They didn’t tell me this beforehand, but they fixed the computer on the set so that no matter what key I’d press, whether or not it was the right one, the correct letter would show on the screen.
The “Wargames IMSAI”, by Thomas “Todd” Fischer – www.imsai.net/movies/wargames.htm#Mike_Fink
The HP 9845 Project – www.hp9845.net/9845/hardware/9845c
Post, Jonathan V. “Cybernetic War”. Omni May 1979. 44-45. Internet Archive. Upl: Vintage Magazines. Jul 25 2020. Retrieved Nov 6 2025. Image of COC position at NORAD.
Page 4 – WarGames: Home of the WOPR
Building the WOPR War Response Computer
WOPR – 1 of 3 – Roo Reynolds flickr photo stream – www.flickr.com/photos/rooreynolds/83410013/in/photostream
Krasnoff, Barbara. “Reel to Real: Why Computers Can’t Be Villains.” Enter Oct. 1983: n. pag.
blindenbibliotheek_drenthe (uploader). (2024, November 18). Toby Roberts: Raspberry Pi’s own maker in residence. HackSpace, 62–63. (Original work published 2024) Image of WOPR model by Toby Roberts
Page 4 – Direct Hit
WarGames Released to Theatres
ian frederick-rothwell (uploader). (2008, August 20). Showmandiser. Boxoffice, 30. (Original work published 1982) Image of Chipwiches being given away to moviegoers in line for Return of the Jedi
1982 image of Badham, Lasker and Parkes, as well as other information, from Electronic Games, “The Inside Story of WarGames” by Jeff Ressner, pgs. 90-93, Sep 1983. Retrieved from the Internet Archive, Electronic Game magazine collection
Bart, P. & station04.cebu (uploader). (2021). Fade out: the calamitous final days of MGM. Anchor Books. Even as the tabulators scrambled all over the floor to reassemble their cards [for WarGames], Yablans [Frank, MGM Head] suddenly looked over at Fields, a beatific smile on his face. “They love it,” he said, his voice conveying a sense of utter incredulity. “They fucking love it.”
Box Office Mojo – WarGames – boxofficemojo.com/movies/?id=wargames.htm
Infoworld – Computer scientists commend WarGames‘ message, by John Markoff, pg. 11, Aug. 8 1983 – www.infoworld.com
Starlog, “Inside WarGames“, by Randy & Jean-Marc Lofficier, pgs. 42-45, 69, Sept 1983
Electronic Games, “MGM/UA Wages ‘War Games'” by Les Paul Robley, pgs. 68-70, Aug 1983. Retrieved from the Internet Archive, Electronic Games magazine collection
IMDb – WarGames (1983) – www.imdb.com/title/tt0086567
MicrofilmIssueGenerator (uploader). (2021, July 1). “WarGames” creators go to court for payment. Variety, 4. (Original work published 1990) The creators of the 1983 film ‘‘WarGames’’ have filed a petition in L.A. Superior Court to get confirmation of an arbitration award dividing a $2.3 million settlement of the complaint filed against MGM/UA in 1988.
Page 4 – War Games
Games Based on the Movie
Billboard Magazine, pgs. 24-25 & 27, July 21 1984 – www.billboard.com/#
Games Database, WarGames Game Manual – bit.ly/g5oyln
Billboard, “New On the Charts”, by Faye Zuckerman, pgs. 25, 27, Jul 21 1984
Bay, T., & Scott, J. (2013, May 26). War Games: Creating a cartridge is more than fun and games. ColecoVision Experience, 10–12. (Original work published 1983) Image of uniformed people playing WarGames on ColecoVision. Photo by Constance Hansen. Other info: One of the two chief designers had a background in war gaming and helped develop several board games involving military strategy. ;A Coleco graphic artist spent many hours poring over maps of the United States in order to make the play screens as accurate as possible. ;It took Coleco programmers more than four painstaking months to develop the game from the blueprint provided by designers and artists. ;For the War Games cartridge, the game designer presented programmers with 117 pages of specifications. Every detail was accounted for. ;Coleco designers make every effort to insure that it measures up to Coleco’s standards and to the idea of the game as it had evolved during countless story conferences…
Sketch the Cow (uploader). (2015, April 20). The Man Who Knows: Stuff and nonsense. OC Zone, 63, 28. (Original work published 1998) WarGames is due to be published by MGM, and a source close to the project revealed: “It was an idea to use Matthew Broderick to narrate sections of the game. But as well as cost reasons, he wasn’t sure he’d want to be associated with it – there’s a bad buzz about videogames and actors in Hollywood.”
Page 5 – NA NA NA NA I CAN’T HEAR YOU!
The Terrible Dead Code Movie Sequel
Space Classics – Wargames: The Dead Code [2008] – bit.ly/h447Oc
Leonardo DiCaprio Remaking WarGames – Cinema Blend – bit.ly/3BQKH
Gone Hollywood – ‘War Games’ Turns 25, by James Joyner Wed. Aug. 6 2008 – bit.ly/4rOAFZ
Page 5 – Dr. Strangelove for the Pac-Man Generation
The Terrible Dead Code Movie Sequel
ian frederick-rothwell (uploader). (2008, August 20). John Badham: Making Movies for the Audience. Boxoffice, 14. (Original work published 1983) “Afterwards [the screening] she [Dr. Helen Caldicott] said in a flush of enthusiasm, “”This is going to do it!”” I think she saw that this was a message in a very palatable form.”
McCullagh, D. (2014, May 29). From “WarGames” to Aaron Swartz: How U.S. anti-hacking law went astray. Cnet. Retrieved November 16, 2024, from https://www.cnet.com/tech/tech-industry/from-wargames-to-aaron-swartz-how-u-s-anti-hacking-law-went-astray/ As soon as it was released in June 1983, the movie, starring Matthew Broderick as a teenage hacker who broke into NORAD’s mainframe and nearly ignited World War III, electrified Capitol Hill and kicked off an anti-hacker panic. No fewer than six different anti-hacking bills were introduced that year, and Congress convened its first hearings as soon as politicians returned from their summer recess. Rep. Dan Glickman, a Kansas Democrat, opened the proceedings by saying: “We’re gonna show about four minutes from the movie ‘WarGames,’ which I think outlines the problem fairly clearly.” A House committee report solemnly intoned: “‘WarGames’ showed a realistic representation of the automatic dialing and access capabilities of the personal computer.”
Zak, D. & station20.cebu (uploader). (2021). Almighty: Courage, Resistance, and Existential Peril in the Nuclear Age [Internet Archive]. Blue Rider Press. (Original work published 2016) He [Ben Rhodes] saw WarGames on VHS and it made an impression on him. ;He [Ben Rhodes] joined the Obama campaign in its early days as the go-to guy for foreign policy. ;That October he [Barack Obama] won the Nobel Peace Prize, chiefly for his vision of a “world without nuclear weapons.”
Thomas, D. & Lotu Tii (uploader). (2014). Hacker Culture. University of Minnesota Press. (Original work published 2002) “Embarrassing as it is for Erik [Bloodaxe],” his Pro-Phile reads, “WarGames really did play a part in imbedding the idea of computer hacking in his little head.”
BBS Documentary Interview: Minor Threat (J. S. Sadofsky, Interviewer). (2005, August 17). [Video]. Internet Archive. Retrieved April 7, 2025, from https://archive.org/details/20040130-bbs-mthreat “You know, I didn’t really get into… Ever since I had seen WarGames, of course, I was interested in hacking…”
“Forts fr föreg sida: Miljonärer Redan Som Tonåringar.” Joystick (Sverige) Jan 1984. 10. Web. Internet Archive 12 Jun. 2019. Retrieved 16 Dec. 2025. Image of Neal Patrick and his TRS-80 computer.
Etra, Amy. Walter Parkes and Lawrence Lasker. 1991. Premiere. 5th ed. Vol. 4. New York: Murdoch Magazines, 1991. 46. Print.
Joshbuster.com – John Badham – www.joshbuster.com/person.php?id=1071
Unannotated, Uncategorized or I Just Don’t Damn Remember!
Wired.com – WarGames: A Look Back – bit.ly/1AFIU
Consuming Youth: Vampires, Cyborgs and the Culture of Consumption – pg. 223, by Rob Latham 2002 – amzn.to/ffn59y
war2|WATCH THIS – WarGames – watchthis.war2d2.com/2009/09/wargames
Hollywood Symphony Orchestra Society – www.hsos.org/concert07OCT06.html
Music Credits
WarGames, Main Theme – OST. Music composed and conducted by Arthur B. Rubinstein. Published by Polydor, 1983
David’s Concern – OST. Music composed and conducted by Arthur B. Rubinstein. Published by Polydor, 1983
Video Fever – OST. Song by Arthur B. Rubinstein, performed by The Beepers. Published by Polydor, 1983
Waking Up the Satellites, from WarGames: The Dead Code, by Sounds Under Radio













I was extremely impressed with t he accurate detail of this article. I was the Location Manager on “War Games” for 7 months. Robert Decker. I try to read what is written on the film and there is usually quite a fewof inaccuracies.
Anyone is welcome to email me with questions.
coitdeck@yahoo.com
Thanks so much for commenting on the article! I’m glad to hear that my research has been met with approval from someone who actually worked on WarGames. My quest to get it right just might have been prompted by the fact that this is one of my favourite movies. Thanks again for reading AND commenting!
Hi there, jᥙst wanted to mention, I loved this article.
Ιt wɑѕ helpful. Keep оn posting!
Thanks for the kind words, and thanks for reading it!
Excellent article. I can recall seeing this movie in science class and I knew immediately I had to have a computer. I had no interest in one prior to seeing this movie.
Thanks for the kind words. I remember being jazzed up on the whole online thing, but at the time it was pretty hard to network with the ColecoVision except network with all the kids in the neighbourhood around the console, heh. I imagine memories of WarGames might have been in the back of my mind when I jumped through hoops to log onto fidonet through BBS’s in the 90s. WOULD YOU LIKE TO PLAY A GAME? NAMELY TRADEWARS?
To-99/4A also had a game, Computer War, based ostensibly on the movie. The games was made of two parts – an action stage to shoot down icbms, and a puzzle stage to match patterns with the computer.
Thanks for pointing that out.
The real way to get free calls from a pay phone in the 1980s and 1990s (as opposed to what Broderick does in the movie, which doesn’t work) was with a red box, which you could make out of a Radio Shack pocket tone dialer by soldering in a different crystal. https://en.wikipedia.org/wiki/Red_box_(phreaking)
You mean you can’t take a soda can pop-top and short out the pay phone chassis for free calls? Hollywood, you let me down again.
Cap’n Crunch is made by Quaker Oats, not General Mills.
Whoopsie, I choked on my cereal when I read your post. I will correct my mistake, and point out that Cap’n Crunch contains a whopping 754mg of sodium per serving, or 31% of the daily recommended intake! The Cap’n surely be a salty dog! Thanks for writing! Yaaar.
Don’t you just love idiots who point out a mistake in a massive article like this rather than at least give a compliment or two before doing so? Once again, excellent article
I have to say that I enjoy any user interaction with the site, both positive and negative. Negative, because no matter how many times I review the material there are always things to improve here and there, and it helps when people point out things I can correct and make the site that much better. And positive because, I also like hearing positive things! As always, thanks for your kind words.