If you entered a video arcade on July 1, 1983, you’d probably wonder what all the fuss was about. You’d be met by a huge crowd of people gathered around a new game. There’d be such a large crowd that the arcade owner would have installed a monitor on top of this game so everyone could watch it being played. If you checked out what was on the monitor, you’d see a video game like none other before it.
You’d be seeing Dragon’s Lair, released 30 years ago today. With rich, vibrant animation by Don Bluth, driven by laser disc technology from Rick Dyer and his RDI Video Systems company, it truly seemed like the waning days of the arcade had just gotten a huge shot in the arm. No matter that, due to the extravagant cost of the game to arcade operators (averaging $4,300), it was the first game to cost 50 cents to play. No matter that, despite the lush visuals, gameplay locked players on a rail that was minimally interactive. It was new, it was cool, and it was wonderful.
Even though Dragon’s Lair and the laser disc game phenomena that followed in its wake were conceptual dead-ends that were quickly left behind by gamers, their memories remain. I don’t think there is another game that so typifies the 80’s video game arcade to me as much as Dragon’s Lair.
To go for a spin through the development and aftermath of Dragon’s Lair, please check out our article on the Laser Game Craze.