Microsoft’s DRM scheme for their next-gen Xbox One was announced at the just-passed E3, and the hue and cry against it by gamers quickly followed. Nobody wanted a console that needs to phone home over the Internet to Microsoft servers every 24 hours to keep access to all your games, online or off. Nobody wanted onerous restrictions on the loaning, trading or selling of used games. Nobody wanted anything to do with Microsoft’s new order.
Still, Don Mattrick, President of Interactive Entertainment Business at MS, stated in interviews that the new rules would hold no matter what, and anybody who didn’t like it could stick with the Xbox 360. Tweet responses from the Xbox Support Twitter feed echoed this. Even in the face of merciless ribbing by competitor Sony on how their next-gen PS4 wasn’t having any new DRM added on, Microsoft held firm with their new gaming paradigm.
Until now.
Mattrick has posted on the Xbox blog that they are completely reversing course and dropping the new DRM from the Xbox One. An Internet connection will be required only when first setting up the system, and not required for one second longer than that to play offline games. Also, there will be no limitations on the trading or purchasing of used games.
It’s a perfect example of the power of the Internet, the very channel that MS wanted to use to keep tabs on all their consoles. Instead, via social media vectors, the DRM of the Xbox One was dissected, and all ramifications exposed. Of course, Microsoft paints this as a “You spoke. We listened.” situation. Well, we definitely spoke.
Hopefully their memory is as good as their hearing.
source: Giant Bomb